Video Game and Computer Programming

Showing posts with label flash. Show all posts
Showing posts with label flash. Show all posts

MaximumRocket - Test Release

In order to keep a better time-line of my progress with this game, I will be periodically releasing what I have so far. Thus, here is the first release. It isn't all that special, you have the choice of changing gravity and starting the launch. After launching the rocket, it will climb to a maximum velocity of 60 before gravity propels it back to the surface.

Play it now!

Supreme River Lord

It took much longer than I anticipated, but the game has been finished. The assignment required a horizontal shooter with a parallax background to be coded in external classes for Action Script 3. Since the class only meets once a week, it took much longer for problems to be ironed out. So, what I have for you is a survival side-scroller.
As promised: The full source code for this project can be found here.

The object of the game is to reflect bullets with your supreme squid body in order to protect the crystal circling around you. Collect the startfish to rescue them. Survive for 50 seconds and you'll win the game.

Supreme River Lord
Click here to play Supreme River Lord in your browser!

Controls: Left / Right / Up / Down Arrows to move.


While I cannot guarantee that I will have enough free time during the rest of the semester to make a game along with the weekly assignments, please take a look at the poll on the right and choose the best video game names. The winning names will be given extra attention when I have to code another game!

Full Game - The Space Invades!

After 5 days of very enjoyable work, I transformed that horrific space invaders game into something that can actually hold your interest! Here are the full features of the game:
- 3 different weapon types
- Difficulty changes whenever a stage is complete
- Enemies move and fire back at you
- Random ufos tend to drop new lives when they explode
- Power-ups that increase ship/bullet speed
- Tracks shots fired and accuracy
- Points earned with every kill
- Sounds!

Space Invaders 2
Click here to play The Space Invades in your browser!

Controls: Left/Right Arrow to move, Space to fire.

I will be adding a new page to this blog to show the various programs / tools I use to gather resources and effects for my games.

Space Invaders Part 1

Please Read: I'll be publishing frequent posts in order to catch up with my current week in college. I have about 2 more weeks worth of game/code that needs to uploaded until the blog will be all caught up. Once it's all uploaded, this blog will most likely be updated twice a week - maybe more should I go on a coding rampage and bust out a game in a day (which I have done before).

Moving on, for my fourth week in Game Technology 1, our assignment was to simulate a space invaders game. It is not all that flashy or impressive in game-play, but it does serves a purpose for showing my progression.

Space Invaders 1
Click here to play the really bad game in your browser!

Controls: Left/Right Arrow to move, Space to fire.

Come back later tonight to see a fully completed Space Invaders game! The full version includes infinite levels, dynamic difficulty, 3 different weapon types, power-ups, moving enemies, and more thing that I probably forgot to mention.

This is was the assignment of my third week in class. The task was improving on the first Maze Game, but adding more features. This second Maze Game includes 3 levels, moving enemies, some "better" collision detection, music, and some internet love.
The .swf file is roughly 8 MB in total, so you might wait depending on your connection. My name is misspelled intentionally. A bit of warning: 1) turn your volume down until it starts. 2) there are flashing objects; if it bothers your eyes, close the window.

Maze Game
Click here to play the game in your browser.


If you would like the source code, don't hesitate to ask. However, I was a little sloppy in my work for this assignment and jumped my file size up considerably (34 mb for a .fla). You can find the first flash maze game in the Works tab.